Sunday, May 27, 2012

Moria Revamp is fantasticles!

With Kalithir on his way, I dreaded entering the orc feces cesspit that is Moria AGAIN (umm, 6th time I think).
With Update 7, the fine folks at Turbine HQ (aka Mordor), Moria got itself a revamp. The useless, unimportant, non-contributing nay-sayers who think their well informed rants (read tantrums of a 15 yr old virgin)   heralded this as a dumbing down of content and the end of Lotro as we know it. (hell the no rep needed for Lothlorien got 11 friggen pages ffs. I mean, it's really that important RIGHT). Fuck the lag, bugs. FIX THIS FIRST! But I digress.

You probably have noticed how different the quests chains/progression has changed since Galtav onwards. Rather than a quest hub (town or camp) and it's go out, return, rinse/repeat, it's been more this NPC gives 3 quests, you do em, return and NPC will give one more quest off to another NPC who then...

With Moria they've basically done that again, making progression/exploration through Moria much more logical, streamline and less frustrating, even adding new quests. Before, if you were leveling to get to 65, 75 w/e it was common (even my mate said this the other night) to get to 55 and GET THE HELL OUT OF THERE. The Loth, rep repeatables were better/quicker experience than running around like a deaf bat in Moria. Now...I'm not so sure.

In any case, it's more fun and I think that's what playing a game is about.

p.s. I love my burgs look in that pic /blowownhorn

Sunday, May 20, 2012

Enter the Kalithir

After capping a Guard, Cappy and Champ (all the heavies, cause if you ain't wearing heavy metal, you suck...the only way I play my mini is to have it cosmetically outfitted to look like a D&D cleric), I got a LM to 69 but just not feelin it. Hunter to 43 but again...not feelin it, it gets too boring for me. I started the burg and dropped it after 26 levels as it was too much mucking around for me, but after capping I've had another crack at it, rearranged my skill bars and well, haven't looked back. Am loving it! I'm finding he mows through mobs quicker than my champ or hunter (at least normal mobs) as he doesn't have to 'focus up' or 'fervor up' to start with high damaging attacks. What was slow before (sneaking behind someone) has really been off-put with traited sneak trait, + distraction. BOOM. Basically running around at lvl 50 one shotting them crawlers.

Like any class I've played though, if there isn't an interesting enough backstory to the character, I hate playing him. (yes, I have stories in my mind, yes, I am crazy, any other questions?)

Now that Kalithir is 50, I'm confident in his rise to 75 and to become a recognizable name as Aoeworth and Fayadorn fade into "hey we need a cappy or guard, can you switch" (Vorss, my champ is an enigma as champs/hunters are so common I'm never asked to go on that class, even though I LOVE his backstory, but this is about Kalithir not the others)


So am gonna start a little diary on Kalithir's progression from 50 to 75 hope you enjoy it as much as I plan to.

Friday, May 11, 2012

Wardens SUCK

Yeah I said it. Are you a warden? Are you offended? GOOD. Prove me wrong.

I'm not saying the class sucks. It's an awesome class, however Turbine did forewarn you, it is an advanced class.

It's not really a class you can 'alt' on once in a blue moon and expect to be effective at playing it. The shear number of gambits with stances is for me, mind boggling. However, after playing the class for a bit, you do get into a rhythm of what gambits you like and for what situation and work with that. For the life of me it appears many Warden players completely throw the AOE taunt, threat building gambits right out the window or the thought of these gambits never occurred in their mind.

Because it's an advanced class, playing it doesn't make you an advanced player you nitwit.

Case in point (as to the reason of this post). Ran Foundry t2 with a warden. AWESOME run. He has balls the size of Jamaica. He ran in, aggroed everything, pulled them to the next group, aggroed them etc etc. Mini and I kept him up and our champs shing-shinged everything into oblivion.

The other side of the coin:
Lvl. 75 skirmish raid. 3 wardens in the raid (that's 3 for 12...) and the goddam skirmish protector solider is the one holding aggro...for extended periods of time (more than a force taunt would create) and I've got pics to prove it. Hilarious yes, embarrassing for the wardens, bloody well should be.



Rant off. Good luck wardening, because I suck at it therefore I DON'T PLAY IT IN FELLOWSHIPS.